C++98stlbeginner
std::rotate
C++98 · The Foundation · Compiler flag: -std=c++98
Explanation
Rotates elements in a range around a pivot.
Real-World Scenario
Shift elements in a circular buffer.
Quick Snippet
snippet.cpp
std::rotate(vec.begin(), vec.begin() + 2, vec.end());Full Example
rotate.cpp
// CodeNebula - C++98 Example: rotate
// Compile: g++ -std=c++98 -Wall -Wextra -o example rotate.cpp
// std::rotate rotates elements in a range so that a chosen middle
// element becomes the first element. Elements before it wrap around
// to the end.
#include <iostream>
#include <vector>
#include <algorithm>
void print_vec(const std::vector<int>& v, const char* label) {
std::cout << label << ": ";
for (std::vector<int>::const_iterator it = v.begin(); it != v.end(); ++it) {
std::cout << *it << " ";
}
std::cout << std::endl;
}
int main() {
// Build vector: 1 2 3 4 5 6 7
std::vector<int> v;
for (int i = 1; i <= 7; ++i) {
v.push_back(i);
}
print_vec(v, "Original");
// Rotate so that element at index 3 (value 4) becomes the first
std::rotate(v.begin(), v.begin() + 3, v.end());
print_vec(v, "After rotate by 3");
// Rotate back by 4 positions to restore original order
std::rotate(v.begin(), v.begin() + 4, v.end());
print_vec(v, "After rotate by 4 (restored)");
// Rotate by 1 -- a common "shift left by one" pattern
std::vector<int> w;
for (int i = 10; i <= 14; ++i) {
w.push_back(i);
}
print_vec(w, "Before shift-left");
std::rotate(w.begin(), w.begin() + 1, w.end());
print_vec(w, "After shift-left by 1");
return 0;
}
// Expected output:
// Original: 1 2 3 4 5 6 7
// After rotate by 3: 4 5 6 7 1 2 3
// After rotate by 4 (restored): 1 2 3 4 5 6 7
// After shift-left by 1: 11 12 13 14 10
Run command
g++ -std=c++98 -Wall -Wextra -o example rotate.cpp